Crossout Machine Gun Overview

Machine Guns are rapid fire weapons used in Medium to short range combat. There are 5 subcategories of Machine Guns.

Frontal Machine Guns: The main drawbacks of Frontal Machine Guns is that they have a limited amount of rotation. Designed to be placed into the frame of a vehicle, giving them added durability. Frontal Machine guns also have added damage resistance giving you added defense.

Rapid Fire Machine Guns : The benefit of Rapid Fire Machine Guns is their high rate of fire. Due to their low accuracy and range their best for short range combat.

Machine Guns: Machine Guns are the average of all the types. All Machine Guns have increased damage.

Mini Guns: The draw back of Mini Guns is that it take time to spin them up. Mini Guns have the one of the highest average rates of fire, with the lowest average damage, of this type. With a long Overheat time and the longest range out of all the guns of this type.

Automatic Machine Guns: Automatic Machine Guns have the highest damage and accuracy. Automatic Machine Guns allow you to auto lock a target. Once locked it keep firing as long and the target is in range, or until the target is destroyed,

 

Sub Type Averages

Damage
Fire Rate
Range
Accuracy
Overheating
Frontal
34
67
30
38
56
Rapid Fire
29
100
20
35
30
Machine Guns
29
68
30
40
55
Mini guns
25
100
40
66
71
Automatic
41
68
30
68
55

 Crossout Machine Guns

LM-54 CHORD
Power Score: 170
Engineers

Crossout-Machinegun-LM-54 Chord
Damage
12
Accuracy
40
Energy Drain
2
Fire Rate
68
Overheat
55
Mass
144
Range
30
Durability
60
Type
Bullet

ST-M23
Power Score: 390
Nomads

Crossout-Machinegun-St-M23 Defender
Damage
27
Accuracy
38
Energy Drain
3
Fire Rate
68
Overheat
55
Mass
144
Range
30
Durability
140
Type
Bullet

VECTOR
Power Score: 390
Nomads

Crossout-Machinegun-Vector
Damage
26
Accuracy
40
Energy Drain
3
Fire Rate
68
Overheat
55
Mass
171
Range
30
Durability
74
Type
Bullet

M-25 GUARDIAN
Power Score: 570
Season Reward

Crossout-Machinegun-M-25 Guardian
Damage
30
Accuracy
39
Energy Drain
3
Fire Rate
68
Overheat
55
Mass
155
Range
30
Durability
179
Type
Bullet

DAMAGE RESISTANCE: Every successful hit on an enemy increases resistance to all types of damage by 1%. The effect is active for 1 sec. and stacks up to 10 times

M-37 PIECER
Power Score: 570
Engineers

Crossout-Machinegun-M-37 Piercer
Damage
28
Accuracy
35
Energy Drain
3
Fire Rate
100
Overheat
30
Mass
195
Range
20
Durability
133
Type
Bullet

SINUS-0
Power Score: 570
Nomads

Crossout-Machinegun-M-37 Piercer
Damage
28
Accuracy
40
Energy Drain
3
Fire Rate
68
Overheat
55
Mass
185
Range
30
Durability
90
Type
Bullet

WEAPON DAMAGE:  Direct hit increases the weapon’s damage by 2% for 2 sec. Stacks up to 10 times. Resets when you miss.

ST-M26 TACKLER
Power Score: 250
Market Purchase

Crossout-machinegun-ST-M26 Tackler
Damage
32
Accuracy
38
Energy Drain
3
Fire Rate
68
Overheat
55
Mass
180
Range
30
Durability
228
Type
Bullet

DAMAGE RESISTANCE: Every successful hit on an enemy increases resistance to all types of damage by 2%. The effect is active for 1 sec. and stacks up to 10 times

PM29-PROTECTOR
Power Score: 825
Nomads

Crossout-Machinegun-M-29 Protector
Damage
32
Accuracy
38
Energy Drain
3
Fire Rate
68
Overheat
65
Mass
170
Range
30
Durability
213
Type
Bullet

DAMAGE RESISTANCE: Every successful hit on an enemy increases resistance to all types of damage by 2%. The effect is active for 1 sec. and stacks up to 10 times

M-38 FIDGET
Power Score: 825
ENGINEERS

Crossout-machinegun-M-38 Fidget
Damage
28
Accuracy
35
Energy Drain
3
Fire Rate
100
Overheat
30
Mass
220
Range
20
Durability
145
Type
Bullet

OVERHEATING REDUCTION: Each projectile that hits an enemy slows down weapon heating by 30%.

SPECTRE-2
Power Score: 1100
Nomads

Crossout-machinegun-Spectre-2
Damage
32
Accuracy
40
Energy Drain
4
Fire Rate
68
Overheat
55
Mass
216
Range
30
Durability
186
Type
Bullet

WEAPON DAMAGE: A direct hit increases the weapon’s damage by 4% for 3 sec. Stacks up to 10 times. Resets when you miss.

MG13 EQUALIZER
Power Score: 825
Nomads

Crossout-machinegun-MG13 Equalizer
Damage
[15
Accuracy
65
Energy Drain
3
Fire Rate
100
Overheat
71
Mass
216
Range
40
Durability
163
Type
Bullet

WEAPON DAMAGE: The longer the weapon fires, the higher its damage. After 7 sec. of uninterrupted shooting damage increases by 105%.

CAUCASUS
Power Score: 1100
Market Purchase

Crossout-machinegun-Caucasus
Damage
41
Accuracy
68
Energy Drain
4
Fire Rate
68
Overheat
42
Mass
743
Range
20
Durability
284
Type
Bullet

AUTO ATTACK: Automatically attacks the selected target in range.

M-32 VIDICATOR
Power Score: 1200
ENGINEERS

Crossout-machinegun-M-32 Vindicator
Damage
49
Accuracy
38
Energy Drain
2
Fire Rate
59
Overheat
38
Mass
210
Range
30
Durability
225
Type
Bullet

DAMAGE RESISTANCE: As the weapon heats up, its damage resistance increases up to 40%.

M-39 IMP
Power Score: 1200
ENGINEERS

Crossout-machinegun-M-39
Damage
30
Accuracy
35
Energy Drain
3
Fire Rate
100
Overheat
30
Mass
280
Range
20
Durability
209
Type
Bullet

WEAPON DAMAGE: Increases damage dealt by all “Rapid-fire machine guns” by 5%.

ASPECT
Power Score: 1600
NOMADS

Crossout-machinegun-Aspect
Damage
36
Accuracy
40
Energy Drain
4
Fire Rate
69
Overheat
55
Mass
342
Range
30
Durability
220
Type
Bullet

WEAPON DAMAGE: The higher the weapon’s temperature, the higher its damage. At full heat damage increases by 60%.

MG14 ARBITER
Power Score: 1200
NOMADS

Crossout-machinegun-MG14 Arbiter
Damage
15
Accuracy
65
Energy Drain
3
Fire Rate
100
Overheat
71
Mass
279
Range
40
Durability
186
Type
Bullet

WEAPON DAMAGE: The longer the weapon fires, the higher its Damage. After 7 sec. of uninterrupted shooting damage increases by 150%.

REAPER
Power Score: 2400
NOMADS

Crossout-machinegun-Reaper
Damage
46
Accuracy
71
Energy Drain
6
Energy Drain
6
Fire Rate
100
Max Ammo
390
Mass
603
Mass
603
Range
40
Durability
520
Type
Bullet
Type
Bullet

OVERHEATING REDUCTION: The weapon “Reaper” does not overheat while shooting.

PUNISHER
Power Score: 2400
ENGINEERS

Crossout-machinegun-Punisher
Damage
45
Accuracy
40
Energy Drain
4
Fire Rate
68
Overheat
55
Mass
430
Range
30
Durability
368
Type
Bullet

WEAPON DAMAGE: Successfully landing 40 shots increases damage by 100% for 6 seconds. Each miss increases the number of hits required.