Crossout Shotgun Overview

Shotgun are short range high-powered weapons. On average Shotguns have a low accuracy rating making then less useful at mid to long ranges. Shotgun come in two basic type fixed and Swivel guns. Mounted correctly shotguns can achieve a devastating one shot attack to enemies.

Crossout Shotguns

LUPARA
Power Score: 225
ENGINEERS

Crossout-Shotgun-Lupara
Damage
12
Accuracy
28
Energy Drain
3
Fire Rate
38
Overheat
16
Mass
68
Range
5
Durability
63
Type
Bullet

SLEDGEHAMMER
Power Score: 390
lunitacs

Crossout-Shotgun-Sledgehammer
Damage
22
Accuracy
29
Energy Drain
3
Fire Rate
38
Overheat
17
Mass
54
Range
8
Durability
93
Type
Bullet

SPITFIRE
Power Score: 390
ENGENEERS

Crossout-Shotgun-Spitfire
Damage
12
Accuracy
29
Energy Drain
3
Fire Rate
42
Overheat
15
Mass
126
Range
8
Durability
165
Type
Bullet

GOBLIN
Power Score: 380
Lunitacs

Crossout-Shotguns-Goblin
Damage
12
Accuracy
31
Energy Drain
2
Fire Rate
38
Overheat
17
Mass
90
Range
5
Durability
128
Type
Bullet

JUNKBOW
Power Score: 380
FIRESTATERS

Crossout-Shotguns-Junkbow
Damage
48
Accuracy
10
Energy Drain
4
Fire Rate
59
Overheat
--
Mass
189
Range
5
Durability
247
Type
Bullet

MACE
Power Score: 570
lunitacs

Crossout-Shotguns-Mace
Damage
25
Accuracy
29
Energy Drain
3
Fire Rate
39
Overheat
17
Mass
65
Range
5
Durability
114
Type
Bullet

LEECH
Power Score: 570
Market Purchase

Crossout-Shotguns-Leech
Damage
25
Accuracy
29
Energy Drain
3
Fire Rate
42
Overheat
15
Mass
135
Range
9
Durability
190
Type
Bullet

AROTHRON
Power Score: 1100
Market Purchase

Crossout-Shotguns-Arothron
Damage
71
Accuracy
10
Energy Drain
4
Fire Rate
59
Overheat
--
Mass
378
Range
12
Durability
280
Type
Bullet

EFFECTIVE RANGE: The projectile explodes after several meters and turns into pellets, increasing its effective range.

GREMLIN
Power Score: 550
Market Purchase

crossout-Shotguns- gremlin
Damage
25
Accuracy
30
Energy Drain
2
Fire Rate
30
Overheat
25
Mass
126
Range
5
Durability
180
Type
Bullet

WEAPON DAMAGE: When colliding with an enemy, the damage of the “Gremlins” increases up to 30% for 8 sec. The bonus depends on the strength of the hit and is equally distributed between all mounted “Gremlins”.

FAFNIR
Power Score: 1100
Firestarter

crossout-Shotguns-fafnir
Damage
50
Accuracy
10
Energy Drain
4
Fire Rate
59
Overheat
--
Mass
225
Range
5
Durability
315
Type
Bullet

SPEED: While an armored vehicle moves, the weapon reduces its spread up to -40% at the speed of 60 km/h.

THUNDERBOLT
Power Score: 1100
Lunitacs

crossout-Shotguns-Thunderbolt
Damage
32
Accuracy
29
Energy Drain
4
Fire Rate
38
Overheat
17
Mass
90
Range
5
Durability
173
Type
Bullet

WEAPON DAMAGE: For every 35m. the vehicle traverses, weapon damage increases by 33%. Stacks up to 3 times.

RUPTURE
Power Score: 825
Lunitacs

crossout-Shotguns-Rupture
Damage
28
Accuracy
29
Energy Drain
3
Fire Rate
42
Overheat
15
Mass
160
Range
9
Durability
229
Type
Bullet

DAMAGE RESISTANCE: The weapon’s resistance to all damage types increases by 15% while shooting.

PARSER
Power Score: 1600
Marker Purchase

ccrossout-Shotguns-Parser
Damage
50
Accuracy
10
Energy Drain
4
Fire Rate
58
Overheat
--
Mass
260
Range
18
Durability
320
Type
Bullet

WEAPON DAMAGE: The damage of the next shot is increased by 3% for each pellet that hits the enemy.

NIDHOGG
Power Score: 1600
Firestarters

Crossout-Shotguns-Nidhogg
Damage
60
Accuracy
10
Energy Drain
4
Fire Rate
62
Overheat
--
Mass
290
Range
8
Durability
357
Type
Bullet

WEAPON RELOAD: The higher your car’s speed, the faster the weapons reloads. Max. efficiency: 20% at 80 km/h.

HAMMERFALL
Power Score: 2000
Lunitacs

Crossout-Shotguns-Hammerfall
Damage
25
Accuracy
29
Energy Drain
5
Fire Rate
38
Overheat
16
Mass
122
Range
5
Durability
221
Type
Bullet

DISABLES WEAPONS: Every 100 m passed by the car give one charge that,s spent when shooting and guaranteed to disable the enemy’s weapon rotation for 0.5 sec. Stacks up to 1 times.

JORMUNGANDR
Power Score: 2400
Engineers

Crossout-Shotguns-Jormugandr
Damage
40
Accuracy
10
Energy Drain
4
Fire Rate
62
Overheat
--
Mass
335
Range
5
Durability
390
Type
Bullet

INCENDIARY SHOT: If at least half of the pellets hit the enemy, the next shot will be fired with incendiary projectiles that heat up the parts on impact. Damage to these parts increases up to 100% depending on the heating level.

BREAKER
Power Score: 3000
Engineers

Crossout-Shotguns-Breaker
Damage
42
Accuracy
28
Energy Drain
5
Fire Rate
38
Overheat
17
Mass
180
Range
5
Durability
387
Type
Bullet

WEAPON INVINCIBILITY: When the weapon receives the fatal damage, it becomes invincible for 1 seconds. Cooldown 35 seconds.