FUNGAL GRATTO
Spider Cultist Cowl
LightViper’s Sting
MediumDreugh King Slayer
Heavy2 Items
Adds 618 Critical Chance
Adds 618 Critical Chance
Adds 121 Weapon and Spell Damage
3 Items
Adds 1032 Maximum Magicka
Adds 1032 Maximum Stamina
Adds 121 Weapon and Spell Damage
4 Item
Adds 121 Weapon and Spell Damage
Adds 618 Critical Chance
Adds 618 Critical Chance
5 Items
Adds 565 Weapon and Spell Damage to your Destruction Staff abilities
When you deal damage with a Martial melee attack, you deal an additional 1968 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%
Summary
Max Magicka +1032
Critical Change +618
Weapon Damage +686
Critical Change +618
Weapon Damage +686
Max Stamina +1032
Critical Change +1236
Poison Damage +1968
Critical Change +1236
Poison Damage +1968
Weapon & Spell Damage +242
Critical Chance +618
Spell Damage +20%
Movement Speed +30%
Critical Chance +618
Spell Damage +20%
Movement Speed +30%
SELENE’S WEB
Vestments of the Warlock
LightHircine’s Veneer
MediumDurok’s Bane
Heavy2 Items
Adds 121 Magicka Recovery
Adds 121 Stamina Recovery
Adds 1136 Maximum Health
3 Items
Adds 1032 Maximum Magicka
Adds 1032 Maximum Stamina
Adds 121 Health Recovery
4 Item
Adds 121 Magicka Recovery
Adds 121 Stamina Recovery
Adds 4% Healing Taken
5 Items
When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds
Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you.
When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 7 seconds per enemy.
Summary
Magicka recovery +248
Max Magicka +1032
Magicka Restoration +10690
Max Magicka +1032
Magicka Restoration +10690
Max Stamina +1032
Stamina Recovery +242
Group Stamina Recovery +136
Stamina Recovery +242
Group Stamina Recovery +136
Max Health +1136
Health recovery +121
Healing Taken +4%
Enemy Healing/Health Recovery -16%
Health recovery +121
Healing Taken +4%
Enemy Healing/Health Recovery -16%
SPINDLECLUTCH
Prayer Shawl
LightSpelunker
MediumKnightmare
Heavy2 Items
Adds 1032 Maximum Magicka
Adds 1032 Maximum Stamina
Adds 1401 Armor
3 Items
Adds 121 Weapon and Spell Damage
Adds 121 Stamina Recovery
Adds 1136 Maximum Health
4 Item
Adds 121 Magicka Recovery
Adds 121 Weapon and Spell Damage
Adds 1401 Armor
5 Items
When you over heal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds
Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
Adds 1136 Maximum Health
When you deal Martial melee damage, you apply minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
Summary
Max Magicka +1032
Weapon & Spell Damage +121
Magicka recovery +121
Damage Shield +4706
Weapon & Spell Damage +121
Magicka recovery +121
Damage Shield +4706
Maximum Stamina +1032
Stamina Recovery +121
Weapon & Spell Damage +121
Undaunted Ability cost -10%
Magicka & Stamina Recovery +687
Stamina Recovery +121
Weapon & Spell Damage +121
Undaunted Ability cost -10%
Magicka & Stamina Recovery +687
Max Health +2272
Armor +2802
Damage Reduction -5%
Armor +2802
Damage Reduction -5%
TEMPEST ISLAND
Overwhelming Surge
LightStorm Master
MediumJolting Arms
Heavy2 Items
Adds 1032 Maximum Magicka
Adds 618 Critical Chance
Adds 1136 Maximum Health
3 Items
Adds 121 Weapon and Spell Damage
Adds 618 Critical Chance
Adds 1401 Armor
4 Item
Adds 121 Weapon and Spell Damage
Adds 121 Weapon and Spell Damage
Adds 1401 Armor
5 Items
When you deal damage with a Class ability, you surround yourself with a torrent that deals 317 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
When you deal Critical Damage with a fully-charged Heavy Attack, your Light and heavy Attacks deal an additional 1453 damage for 20 seconds. This effect can occur once every 10 seconds.
When you block an attack you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage.
This effect can occur once every 6 seconds.
Summary
Max Magicka +1032
Weapon & Spell Damage +242
Shock Damage +317/Sec
Magicka Restoration 15% of Shock Damage
Weapon & Spell Damage +242
Shock Damage +317/Sec
Magicka Restoration 15% of Shock Damage
Critical Chance +1236
Weapon & Spell Damage +121
Light and Heavy Attack +1453
Weapon & Spell Damage +121
Light and Heavy Attack +1453
Max Health +1136
Armor +2802
Physical & Spell Resistance +4352
Bash Damage +3308
Armor +2802
Physical & Spell Resistance +4352
Bash Damage +3308
THE BANISHED CELLS
Sanctuary
LightJailbreaker
MediumTormentor
Heavy2 Items
Adds 1136 Maximum Health
Adds 1032 Maximum Stamina
Adds 1136 Maximum Health
3 Items
Adds 4% Healing Taken
Adds 121 Stamina Recovery
Adds 4% Healing Taken
4 Item
Adds 1032 Maximum Magicka
Adds 121 Stamina Recovery
Adds 4% Healing Taken
5 Items
Increases your healing received by 10% for you and up to 11 group members within 10 meters of you
Adds 133 Stamina Recovery
Gain Minor Expedition at all times, increasing your Movement Speed by 15%
When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.
Summary
Max Health +1136
Healing Taken +4%
Max Magicka +1032
Group Healing +10%
Healing Taken +4%
Max Magicka +1032
Group Healing +10%
Max Stamina +1032
Stamina Recovery +375
Movment Speed +15%
Stamina Recovery +375
Movment Speed +15%
Max Health +1136
Healing Taken +8%
Physical & Spell Resistance +3420
Taunt 15 Sec
Healing Taken +8%
Physical & Spell Resistance +3420
Taunt 15 Sec
VAULTS OF MADNESS
The Worm’s Raiment
LightOblivion’s Edge
MediumRattlecage
Heavy2 Items
Adds 121 Magicka Recovery
Adds 618 Critical Chance
Adds 1136 Maximum Health
3 Items
Adds 1032 Maximum Magicka
Adds 121 Weapon and Spell Damage
Adds 121 Weapon and Spell Damage
4 Item
Adds 121 Magicka Recovery
Adds 121 Stamina Recovery
Adds 121 Weapon and Spell Damage
5 Items
Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you
Adds 243 Weapon and Spell Damage
When you kill an enemy, you fill an empty Soul Gem and heal for 10640 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina
Adds 121 Weapon and Spell Damage
Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
Summary
Max Magicka +1032
Magicka Recovery +378
Group Magicka Recovery +136
Magicka Recovery +378
Group Magicka Recovery +136
Critical Change +618
Stamina Recovery +121
Weapon & Spell Damage +364
Self Heaing +10640
Fills Empty Soul Shard
Stamina Recovery +121
Weapon & Spell Damage +364
Self Heaing +10640
Fills Empty Soul Shard
Maximum Health +1136
Weapn & Spell Damage +363
Weapn and Spell Damage +20%
Weapn & Spell Damage +363
Weapn and Spell Damage +20%
VOLENFELL
Treasure Hunter
LightCrusader
MediumDuneripper’s Scales
Heavy2 Items
Adds 1032 Maximum Magicka
Adds 121 Weapon and Spell Damage
Adds 1136 Maximum Health
3 Items
Adds 618 Critical Chance
Adds 121 Weapon and Spell Damage
Adds 4% Healing Taken
4 Item
Adds 618 Critical Chance
Adds 121 Weapon and Spell Damage
Adds 4% Healing Taken
5 Items
Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
When you deal direct damage with a Blink, Charge, Leap, Teleport, of Pull ability you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 3379 damage for 6 seconds. Every 2 seconds you and up to 11 group members in the area gains Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage
While you are blocking, your Physical and Spell Resistance are increased by 5001.
Summary
Max Magicka +1032
Criticl Change +3865
Criticl Change +3865
Weapon & Spell Damage +363
Damage Shield +3379
Damage Shield +3379
Max Health +1136
Healing Taken +8%
Physicla and Spell Resistance +5001
Healing Taken +8%
Physicla and Spell Resistance +5001
WAYREST SEWERS
Combat Physician
LightToothrow Bracers
MediumSergeant’s Mail
Heavy2 Items
Adds 1032 Maximum Magicka
Adds 1032 Maximum Stamina
Adds 1136 Maximum Health
3 Items
Adds 618 Critical Chance
Adds 618 Critical Chance
Adds 121 Health Recovery
4 Item
Adds 618 Critical Chance
Adds 618 Critical Chance
Adds 121 Weapon and Spell Damage
5 Items
When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
Adds 161 Weapon and Spell Damage
Gain Major Savagery and Prophecy at all times, including your Weapon and Spell Critical rating by 2629.
Increases the damage of your fully-charged Heavy Attacks by 2126.
Summary
Max Magicka +1032
Critical Chance +1236
Damage Shield +4058
Critical Chance +1236
Damage Shield +4058
Max Stamina +1032
Critical Chance +1236
Weapon and Spell Damage +161
Critial Rating +2629
Critical Chance +1236
Weapon and Spell Damage +161
Critial Rating +2629
Max Health +1136
Health Recovery +121
Weapon and Spell Damage +121
Heavy Attack Damge +2126
Health Recovery +121
Weapon and Spell Damage +121
Heavy Attack Damge +2126