FUNGAL GRATTO
Light
Medium
Heavy
Critical Change +618
Weapon Damage +686
Critical Change +1236
Poison Damage +1968
Critical Chance +618
Spell Damage +20%
Movement Speed +30%
SELENE’S WEB
Light
Medium
Heavy
Max Magicka +1032
Magicka Restoration +10690
Stamina Recovery +242
Group Stamina Recovery +136
Health recovery +121
Healing Taken +4%
Enemy Healing/Health Recovery -16%
SPINDLECLUTCH
Light
Medium
Heavy
When you deal Martial melee damage, you apply minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
Weapon & Spell Damage +121
Magicka recovery +121
Damage Shield +4706
Stamina Recovery +121
Weapon & Spell Damage +121
Undaunted Ability cost -10%
Magicka & Stamina Recovery +687
Armor +2802
Damage Reduction -5%
TEMPEST ISLAND
Light
Medium
Heavy
This effect can occur once every 6 seconds.
Weapon & Spell Damage +242
Shock Damage +317/Sec
Magicka Restoration 15% of Shock Damage
Weapon & Spell Damage +121
Light and Heavy Attack +1453
Armor +2802
Physical & Spell Resistance +4352
Bash Damage +3308
THE BANISHED CELLS
Light
Medium
Heavy
Gain Minor Expedition at all times, increasing your Movement Speed by 15%
Healing Taken +4%
Max Magicka +1032
Group Healing +10%
Stamina Recovery +375
Movment Speed +15%
Healing Taken +8%
Physical & Spell Resistance +3420
Taunt 15 Sec
VAULTS OF MADNESS
Light
Medium
Heavy
When you kill an enemy, you fill an empty Soul Gem and heal for 10640 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina
Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
Magicka Recovery +378
Group Magicka Recovery +136
Stamina Recovery +121
Weapon & Spell Damage +364
Self Heaing +10640
Fills Empty Soul Shard
Weapn & Spell Damage +363
Weapn and Spell Damage +20%
VOLENFELL
Light
Medium
Heavy
Criticl Change +3865
Damage Shield +3379
Healing Taken +8%
Physicla and Spell Resistance +5001
WAYREST SEWERS
Light
Medium
Heavy
Gain Major Savagery and Prophecy at all times, including your Weapon and Spell Critical rating by 2629.
Critical Chance +1236
Damage Shield +4058
Critical Chance +1236
Weapon and Spell Damage +161
Critial Rating +2629
Health Recovery +121
Weapon and Spell Damage +121
Heavy Attack Damge +2126