AOE-HOT Healing
Damage Buff Support2
Dungeon Raids
Active Skills
** AOE-HOT, Used to initiate combat by placing HOT heals on group members. Also use as your main healing spell.
** AOE, Cast around group members. Heals any group member with in the effected area for 3394 health every 2 seconds. Also Cleans up to 5 harmful effect from yourself..
** AOE, Use this to heal group members as well as granting them 5% damage and 2974 Resistance for 10 Seconds. Try to maintain this effect on group members when ever in combat.
** Passive, Increases Spell Critical and increases Magicka by 5%.
** DPS-AOE-HOT-DPS BUFF, Grant you 3403 damage and copying all their damage taken from you for 6 seconds. When effect ends you and your allies, near the target, are healed for 2602 Health every 2 seconds for 6 seconds. Cast on multiple target when fighting mobs and maintain on target when fighting bosses. In Conjunction with the Illuminate Passive Skill every time you cast Purifying Light you gain a group buff 10% to Spell Damage.
** DPS-Damage Midigation, Deals 3402 Magic Damage every second for 10 seconds, Reduces their damage done by 10%. Synergy, Deals 7639 Magic Damage to all enemies in the area and suns them for 3 seconds.
Passive Skills
Weapon & Armor Sets
Primary Set - Light Armor
Acquisition: Crafted
Enchantment: Maximum Health
Trait: Divines
Enchantment: Maximum Magika
Trait: Divines
Enchantment: Maximum Magika
Trait: Divines
Enchantment: Maximum Magika
Trait: Divines
Enchantment: Maximum Magika
Trait: Divines
+2116 Magicka
+124 Magicka Recovery
+124 Weapon and Spell Damage
After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing you healing done by 16%. This duration is increased with each rank of the Restoration Staff passive of Essence Drain when using a Restoration Staff.
Secondary Set - Accessories & Weapons
Acquisition: Crafted
Enchantment: Spell Damage
Trait: Arcane
Enchantment: spell Damage
Trait: Arcane
Enchantment: Absorb Magicka
Trait: Infused
+5635 Magicka
Primary Set - Heavy Armor
Acquisition: Crafted
Enchantment: Maximum Health
Trait: Infused
Enchantment: Maximum Health
Trait: Infused
+1164 Maximum Health
Champion Points
Repair Cost reduced by 50%
Combat Movement Speed +20%
Food or Drink Duration +30min
Gold gain +10%
+50% Gold Find
+50% chance not to consume Weapon Enchantent Charge.
Increases your Healing Done with healing over time effects by 10%
Increase you Healing Done by area of effect heals by 10%.
Increases Max Magicka by 1300
Increases you Critical Damage and Criticlal Healing by 10%
+520 Max Magicka
+52% Healing Done
+90 Health, Magicka, and Stamin Recovery
+150 Health, Magicka, and Stamin Recovery
+500 Health and Magicka Recovery while sprinting.
Movement Speed increased by 10%
+560 Max Health
+4% Movement Speed