Class : Templar
Race: High Elf
Boone: The ritual
Magika: 50
Health: 14
Stamina: 0
Primary Focus:
AOE-HOT Healing
Secondary Focus
Damage Buff Support2
Game Play:
Dungeon Raids

Active Skills

Class Skills
Class Skills
Restoration Staff ➤ Regeneration ➤ Radiating regeneration

** AOE-HOT, Used to initiate combat by placing HOT heals on group members. Also use as your main healing spell.

Restoring Light ➤ Cleansing Ritual ➤ Extended Ritual

** AOE, Cast around group members. Heals any group member with in the effected area for 3394 health every 2 seconds. Also Cleans up to 5 harmful effect from yourself..

Restoration Staff ➤ Blessing of Protection ➤ Combat Prayer

** AOE, Use this to heal group members as well as granting them 5% damage and 2974 Resistance for 10 Seconds. Try to maintain this effect on group members when ever in combat.

Mages Guild ➤ Mage light ➤ Inner Light

** Passive, Increases Spell Critical and increases Magicka by 5%.

Dawn's Wrath ➤ Backlash Morph ➤ Purifying Light

** DPS-AOE-HOT-DPS BUFF, Grant you 3403 damage and copying all their damage taken from you for 6 seconds. When effect ends you and your allies, near the target, are healed for 2602 Health every 2 seconds for 6 seconds. Cast on multiple target when fighting mobs and maintain on target when fighting bosses. In Conjunction with the Illuminate Passive Skill every time you cast Purifying Light you gain a group buff 10% to Spell Damage.

Dawn's Wrath ➤ Solar Disturbance ➤ Nova Morph

** DPS-Damage Midigation, Deals 3402 Magic Damage every second for 10 seconds, Reduces their damage done by 10%. Synergy, Deals 7639 Magic Damage to all enemies in the area and suns them for 3 seconds.

Other Tips
** Use heavy attack to increase Healing and Restore Magicka .

Passive Skills

Dawns Wrath
Dawns Wrath
Enduring Rays (2/2)
Prisom (2/2)
Illuminate (2/2)
Restoring Spriit (2/2)
Restoring Light
Restoring Light
Mending (2/2)
Sacred Ground (2/2)
Light Weaver (2/2)
Master Ritualist (2/2)
Restoration Staff
Restoration Staff
Essence Drain (2/2)
Restoration Expert (2/2)
Cycle of Life (2/2)
Restoration Master (2/2)
Light Armor
Light Armor
Grace (3/3)
Evocation (2/2)
Spell Warding (2/2)
Prodigy (2/2)
Concentration (2/2)
Heavy Armor
Heavy Armor
Resolve (3/3)
Constitution (2/2)
Juggernaut (2/2)
Revitalize (2/2)
Rapid Mending (2/2)

Weapon & Armor Sets

Wisdom of Vanus

Primary Set - Light Armor
Acquisition: Crafted

Suggeted Gear: Pants
Enchantment: Maximum Health
Trait: Divines
Suggeted Gear: Hands
Enchantment: Maximum Magika
Trait: Divines
Suggeted Gear: Shoulders
Enchantment: Maximum Magika
Trait: Divines
Suggeted Gear: Feet
Enchantment: Maximum Magika
Trait: Divines
Suggeted Gear: Waist
Enchantment: Maximum Magika
Trait: Divines
Set Bonus
+2116 Magicka
+124 Magicka Recovery
+124 Weapon and Spell Damage

After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing you healing done by 16%. This duration is increased with each rank of the Restoration Staff passive of Essence Drain when using a Restoration Staff.

Crafty Alfiq's

Secondary Set - Accessories & Weapons
Acquisition: Crafted

Suggeted Gear: Neck
Enchantment: Spell Damage
Trait: Arcane
Suggeted Gear: Rings x2
Enchantment: spell Damage
Trait: Arcane
Suggeted Gear: Healing Staff
Enchantment: Absorb Magicka
Trait: Infused
Set Bonus
+5635 Magicka
Plague Doctor

Primary Set - Heavy Armor
Acquisition: Crafted

Suggeted Gear: Head
Enchantment: Maximum Health
Trait: Infused
Suggeted Gear: Chest
Enchantment: Maximum Health
Trait: Infused
Set Bonus
+1164 Maximum Health

Champion Points

Craft
Craft
Professional Upkeep
Repair Cost reduced by 50%
Steed's Blessing
Combat Movement Speed +20%
Rationer
Food or Drink Duration +30min
--
Gilded Fingers
Gold gain +10%
--
Fortune's Favor
+50% Gold Find
--
Steadfast enchantment
+50% chance not to consume Weapon Enchantent Charge.
Warfare
Warfare
Swift Renewal
Increases your Healing Done with healing over time effects by 10%
Soothing Tide
Increase you Healing Done by area of effect heals by 10%.
Arcane supremact
Increases Max Magicka by 1300
Fighting Finesse
Increases you Critical Damage and Criticlal Healing by 10%
--
Eldritch Insight
+520 Max Magicka
--
Mastered Curation ➤ Blessed
+52% Healing Done
Fitness
Fitness
Rejuvenation
+90 Health, Magicka, and Stamin Recovery
Survivor's Spite ➤ Sustained By Suffering
+150 Health, Magicka, and Stamin Recovery
Wind Chaser ➤ Refreshing Stride
+500 Health and Magicka Recovery while sprinting.
Wind Chaser ➤ Celerity
Movement Speed increased by 10%
--
Hero's Vigor
+560 Max Health
--
Wind Chaser ➤ Hasty
+4% Movement Speed
--
Sprinter -40 Stamina cost reduction

Stats

Maximums
Recovery
Maximum Magicka: 34480
Magicka Recovery: 874
Maximum Health: 23346
Health Recovery: 431
Maximum Stamina: 12000
Stamin Recovery: 604
Spell
Weapons
Resistance
Spell Damage: 2994
Weapon Damage: 2514
Spell Resistance: 14049
Spell Critical: 28.4%
Weapon Critical: 28.4%
Pysical Resistance: 10419
Maximum Stamina: 5045
Physical Penetratione: 5045
Critical Resistance: 1320