snake
Overview: Snake is a highly trained soldier from the special forces of Foxhound. Snake’s main mission is to take out and destroy special weapons known as metal gears. This is accomplished by using a variety of stealth and offensive armaments, such as grenades, missile launchers, and cardboard boxes. Snake’s moveset is very versatile with a wide range of tools and weapons, including plenty of explosives that are perfect for edge guarding.
Basic Stats
Wall Cling: No
Wall Jump: No
Crawl: Yes
Jumps Allowed: 2
Grab Range: 15.5u
Speed: 1.595
Weight: 106
"A" Attacks
Jab
Dash
Inputs
A
► A
Description
A three hit jab
Dives forward to deal damage
Damage
First and second hit: 3.0%
Final hit: 7.2%
Final hit: 7.2%
13.2%, 9.6% late
Aerial Attacks
Nair
Upair
Fair
Bair
Dair
Inputs
X or Y + A
X or Y + A + ▲
X or Y + A + ►
X or Y + A + ◄
X or Y + A + ▼
Description
A quadruple kick forward
An upward stomping kick
A heavy axe kick. This move can spike when sweet spoted.
Snake does a foot stomp backwards. this move does more damage when hit on snakes feet.
Snake kiks downwards multiple times
Damage
Full Hop: 3.6% per hit 14.4% final hit
Short Hop: 3.0% per hit 12.2% final hit
Short Hop: 3.0% per hit 12.2% final hit
Full Hop: 16.8% clean 12.0% late
Short Hop: 14.2% clean 10.0% late
Short Hop: 14.2% clean 10.0% late
Full hop: 16.8% leg, 18.0% foot
Short hop: 14.2% leg, 15.3% foot
Short hop: 14.2% leg, 15.3% foot
Full hop: Leg: 16.8% clean, 10.8% late Foot: 19.2% clean, 12.0% late
Short hop: Leg: 14.2% clean, 9.1% late Foot: 16.3% clean, 18.2% late
Short hop: Leg: 14.2% clean, 9.1% late Foot: 16.3% clean, 18.2% late
Full Hop: 4.1% first hit 3.6 second and third hit, 12.0% final hit
Short Hop: 4.0% first hit 3.0 second and third hit, 10.2% final hit
Short Hop: 4.0% first hit 3.0 second and third hit, 10.2% final hit
Grab / Throw
Pummel
F-Throw
B-Throw
U-Throw
D-Throw
Inputs
L or R + A
L or R + ►
L or R + ◄
L or R + ▲
L or R + ▼
Description
snake holds the oponint in a chokehole and chokes them to deal damage
Snake shoves the oponent to the ground
snake trips the opponint with his knee and throws them backwards.
snake lifts the opponent up and brutaly slames then to the ground launching them upwards.
Snake preformes a stealth takedown laying the opponent on the ground.
Damage
3.0%
10.8%
10.8%
13.2%
10.8%
Tilt Attacks
U-Tilt
S-Tilt
D-Tilt
Inputs
A + ▲
A + ►
A + ▲
Description
A powerfull scorpian kick
A two buttion press knee and fist attack. the second hit doen more damage when the oponent is on the ground
A sweeping kick
Damage
17.4%, 16.2% late
4.8% knee 10.8% fists 13.2% fists grounded
14.4%
Smash Attacks
U-Smash
S-Smash
D-Smash
Inputs
A + ▲
A + ►
A + ▲
Description
Snake puts down a morter that lunches a bulistic shell upwards. charging this attack does not effect damage but will instead fire the shell higher
Snake pulls out a missile launcher and fires it in front of him
A double kick to both sides of snake
Damage
4.8% morter, 16.8% shell
36.9% max charge
Fully charged: first hit: 20.1% second hit: 23.5%
Special Attacks
N-Special
S-Special
U-Special
D-Special
Final Smash
Inputs
B
B + ►
B + ▲
B + ▼
B
Name
Hand Grenade
Remote Missle
Cypher
C4
Covering fire
Description
snake throws a grenade that explodes after a certan amount of time. you can only deploy 2 grenades at a time
Snake fires a missle from a rocket launcher. this missle can be steared with the control stick
Snake summons a cypher camera and uses it to fly upwards. the camera can cause damage
Snake places a C4 mine that can be placed on the groung or on enemys and can be remotly denonated by hiting the input again. sane can be damaged by hit own bomb
Snake calles in up to 5 missiles that you can guide with a targeting redicle to choose which opponents get hit.
Damage
5.1% grenade,
16.8%, 8.4% early/ late
7.2%
20.4%
18.0% per missile 54.0% max damage.