Light Cabin Overview

Light Cabins have a high average Max Speed being their biggest advantage. Most Light Cabin allow for 12 energy points making them great for high energy builds. A disadvantage of Light Cabin is their low Durability. This includes the cabin Durability along with its lower Mass Limit. Having a lower Mass Limit can hinder the amount of parts that can be place on the vehicle. This effects the potential Hit Point of the Vehicle. Having lower power level and tonnage ratings can also hinder the parts that can be added to the build.

Cabin Stat Averages by Cabin Size

Power
Max Speed
Tonnage
Mass Limit
Energy
Durability
Light
49
100
3,980
7,847
12
267
Medium
57
80
4,702
10,495
11
315
Heavy
100
50
7,891
18,864
10
468

Cross Light Cabins

DUSTER
Power Score: 250
Market Purchase

Crossout-Duster-Light-Cabin
Power
22
Mass Limit
4000
Durability
170
Max Speed
95
Add Energy
9
Mass
300
Tonnage
2000

Growl
Power Score: 750
Lunatics

Crossout-Crowl-Light-Cabin
Power
31
Mass Limit
6000
Durability
230
Max Speed
100
Add Energy
11
Mass
450
Tonnage
3000

BAT
Power Score: 1300
Fire Statters

Crossout-Bat-Light-Cabin
Power
34
Mass Limit
6500
Durability
265
Max Speed
100
Add Energy
11
Mass
600
Tonnage
3900

DUSK
Power Score: 1800
Market Purchase

Crossout-Dusk-Light-Cabin
Power
51
Mass Limit
8600
Durability
280
Max Speed
100
Add Energy
12
Mass
850
Tonnage
4200

HOMING ROCKETS: Homing rockets deal 20% more damage and fly 20% faster. However, the lifetime of the projectiles is reduced by 76%, and their maneuverability and target acquisition range are also reduced

COCKPIT
Power Score: 1800
Market Purchase

Crossout-Cockpit-Light-Cabin
Power
48
Mass Limit
7700
Durability
240
Max Speed
105
Add Energy
12
Mass
450
Tonnage
3700

WEAPON DAMAGE:

1.A lways increases bosters crarge by 50% and heating speed by 30%

2. At speeds above 75km/h, each active boosters increases damage of all weapons: common- 4%, rare-8%, epic- 13%. Maximum bounus is 50%.

TUSK
Power Score: 1800
Market Purchase

Crossout-Tusk-Light-Cabin
Power
52
Mass Limit
8000
Durability
245
Max Speed
100
Add Energy
12
Mass
550
Tonnage
4500

MELEE DAMAGE: For every 100m. covered by the car, the cabin’s collision damage by 100%. Stacks up to 3 times.

BLIGHT
Power Score: 1800
Market Purchase

Crossout-Blight-Light-Cabin
Power
51
Mass Limit
8300
Durability
300
Max Speed
100
Add Energy
12
Mass
700
Tonnage
4100

INCREASED FIRE DAMAGE: When activated, for 8 sec. increases fire damage of flamethrowers, artillery and “tempura” by 40%, flamethrower range by 50%, flame puddle size by 30% and changes the flame’s color to green. charges while moving.

CERBERUS
Power Score: 1800
Market Purchase

Crossout-Cerberus-Light-Cabin
Power
52
Mass Limit
8500
Durability
285
Max Speed
100
Add Energy
12
Mass
850
Tonnage
4000

MELEE DAMAGE: Built in melee weapons deals continuous damage to enemies in close conbat.

JANNABI
Power Score: 1800
Syndicate

Crossout-Jannabi-Light-Cabin
Power
59
Mass Limit
8100
Durability
230
Max Speed
100
Add Energy
12
Mass
700
Tonnage
4000

WEAPON DAMAGE: Increases the weapon damage by 20% when armoured vehicle is drifting. Works only with wheels.

WEREWOLF
Power Score: 1800
Fire Starters

Crossout-Werewolf-Light-Cabin
Power
52
Mass Limit
8000
Durability
250
Max Speed
100
Add Energy
12
Mass
600
Tonnage
4000

DRONE: When destroyed, leaves a controllable drone that can be detonated in 10 sec.

HARPY
Power Score: 1800
Fire Starters

Crossout-Harpy-Light-Cabin
Power
51
Mass Limit
8500
Durability
295
Max Speed
100
Add Energy
12
Mass
1000
Tonnage
4500

EXPLOSION RADIUS, AMMO MAX: Increases the volume of additional ammunition by 50% from “Ammunition” and “Microfactory” type modules. Boosts explosion radius by 20%

AFFRESSOR
Power Score: 1800
Market Purchase

Crossout-Aggressor-Light-Cabin
Power
55
Max Speed
105
Tonnage
3800

[DIS]

DEADMAN
Power Score: 1800
Market Purchase

Crossout-Deadman-Light-Cabin
Power
52
Mass Limit
8700
Durability
270
Max Speed
100
Add Energy
12
Mass
750
Tonnage
4200

RELOAD TIME: Reduces the weapon reloading time depending on the number of mounted weapons. The bounus value is: 25% if one weapon is mounted, 15% if two weapons are mounted, 10% if three weapons are mounted.

GRIFFON
Power Score: 2400
Market Purchase

Crossout-Griffon-Light-Cabin
Power
58
Mass Limit
9000
Durability
314
Max Speed
100
Add Energy
12
Mass
700
Tonnage
4800

INVISIBLITY: When activated, the player and 3 closest allies in a 25m range are invisible on the radar and become immune to the effects of “Oculus” and “Verifier” for 11 sec. Cooldown 20 sec.

MASTER
Power Score: 2400
Season Rewards

Crossout-Master-Light-Cabin
Power
60
Mass Limit
10000
Durability
360
Max Speed
95
Add Energy
12
Mass
750
Tonnage
5000

DURABILITY RESERATION:When the module is activated, the cabin heats up, and when it’s deactivated, the capin cools down eithin 5 sec., restoring up to 10% of the durability per second to the parts attached to the power nodes.