Sheik

OVERVIEW: Sheik is the last of the Sheikah, a clan of ninja like people that vanished a long time ago. Or at least that’s what she claimed. She is princess Zelda in disguise, an alter ego made to hide from Ganon, as well as guide link through his adventure. Sheik is fast and has good combo game, though she lacks in kill options. Her speed is good against Zoners and can easily close in on opponents.

Basic Stats

Wall Cling: Yes
Wall Jump: Yes
Crawl: Yes
Jumps Allowed: 2
Grab Range: 12.5u
Speed: 2.42
Weight: 78

“A” Attacks

Jab
Dash
inputs
A
► + A
Description
A two hit jab that turns into a rapid jab.
Sheik swipes both hands forward dealing damage.
Damage
First hit- 2.4%, second hit- 1.9% rapid jab-0.3% per hit, 2.4% final hit.
8.4%, 6.0% late.

Aerial Attacks

Nair
Upair
Fair
Bair
Dair
inputs
X or Y + A
X or Y + A + ▲
X or Y + A + ►
X or Y + A + ◄
X or Y + A + ▼
Description
A ninja kick forward.
Sheik does a spinning kick upward.
Sheik swipes her hand forward through the air.
A ninja back kick.
A downward meter kick.
Damage
Full Hop: With the legs- 7.2%, 4.8% late. With the body-6.0%, 3.6% late.
Short Hop: With the legs- 6.1%, 4.0% late. With the body-5.1%, 3.0% late.
Full Hop: 1.2% per hit, 4.8% with the final hit.
Short Hop: 1.0% per hit 4.0% with the final hit.
Full Hop: 5.4%, 4.5% sourspot.
Short Hop: 4.3%, 3.8% sourspot.
Full Hop: 11.4%, 9.0% sourspot, 7.2% late.
Short Hop: 9.6%, 7.6% sourspot, 6.1% late.
Full Hop: 12.0%, 2.4% landing.
Short Hop: 10.2%, 2.4% landing.

Grab / Throw

Pummel
F-Throw
B-Throw
U-Throw
D-Throw
Inputs
L or R + A
L or R + ►
L or R + ◄
L or R + ▲
L or R + ▼
Description
Sheik hit the opponent with her knee.
Sheik does a Tie Shan Kao, launching the opponent forward.
Sheik brings the opponent behind her and kicks them backwards.
A handstand kick that sends the opponent upwards.
Sheik tosses the opponent down and does a slam kick sending the opponent upwards.
Damage
1.2% per hit.
8.4% on launch.
8.4% on launch.
7.2% on launch.
7.2% on launch.

Tilt Attacks

U-Tilt
S-Tilt
D-Tilt
Inputs
A + ▲
A + ►
A + ▲
Description
Sheik does a high to low kick.
Sheik does a spinning kick.
A crouching sweep kick.
Damage
3.6% first hit, 4.8% second hit.
3.6%
5.4%

Smash Attacks

U-Smash
S-Smash
D-Smash
Inputs
A + ▲
A + ►
A + ▲
Description
Sheik swipes her hands to her sides dealing damage on both sides.
A double kick to the side.
Sheik does a spinning hand stand with low kicks dealing damage on both sides.
Damage
When fully charged:
25.2% at the start of the attack, 18.4% at the end.
When fully charged:
8.4% first hit, 13.4% second hit.
When fully charged:
6.7% first hit, 10.0% second hit.

Special Attacks

N-Special
S-Special
U-Special
D-Special
Final Smash
Inputs
B
B + ►
B + ▲
B + ▼
B
Name
Needle Storm
Burst Grenade
Vanish
Bouncing Fish
Sheikah Dance
Description
Sheik releases a barrage of needles. This move can be charged up to 6 needles. Hit the button once to charge and again to release.
Sheik releases a grenade burst. This attack pulls in opponents and explodes dealing damage.
A teleportation move that has Sheik tossing a bomb downward, disappears and reappear in a puff of smoke. This move deals damage and can be directed by tilting the stick.
Sheik flips through the air and hits the opponent. If the hit land, Sheik bounces off the opponent and can hit another opponent. This attack can be chained up to three times.
Sheik charges forward and if an opponent is hit, does a barrage of strikes and lunches the opponent in the opposite direction of the initial strike.
Damage
1.8% per needle, 0.9% far.
1.2% initial hit and with the vortex, 15.1% explosion.
14.4% explosion.
6.0% reappearance.
13.2% first hit.
15.6% subsequent hits.
63.6% total damage.