Dark Samus

OVERVIEW: When Samus defeated the creature known as metroid prime, reborn as the Samus’s doppelganger known as Dark Samus. Merged with one of Samus’s power suits and a dark substance known as phazon. Dark Samus is a powerful adversary for the bounty hunter. Dark Samus is more floaty compared to Samus. Her attacks hit lower allowing her to better hit smaller enemies.

Basic Stats

Wall Cling: No
Wall Jump: Yes
Crawl: No
Jumps Allowed: 2
Grab Range: 42.2u
Speed: 16.54
Weight: 108

“A” Attacks

Jab
Dash
inputs
A
► + A
Description
A two jab jab that has Dark Samus punch than do an overhead hit with her arm cannon.
A shoulder charge.
Damage
First Hit: 3.6% Damage. Second Hit: 9.6% Damage.
12.0% Damage clean, 7.2% Damage late.

Aerial Attacks

Nair
Upair
Fair
Bair
Dair
inputs
X or Y + A
X or Y + A + ▲
X or Y + A + ►
X or Y + A + ◄
X or Y + A + ▼
Description
A horizontal spinning kick.
A drill kick upward.
Samus fires several explosion in the air.
A flying back kick.
An armcannon swing downwards. This move can spike.
Damage
Full Hop: 12.0% with the first hit, 10.8% with the second hit, 9.6% Damage late
Short Hop: 10.2% with the first hit, 9.1% with the second hit, 8.1% Damage late.
Full Hop: 3.6% with the first hit, 1.5% hits 2-4, 4.8% with the final hit
Short Hop: 3.0% with the first hit, 1.3% hits 2-4 , 4.0% with the final hit.
Full Hop: 3.6% with the first hit, 1.9% hits 2-4 , 6.0% with the final hit
Short Hop: 3.0% with the first hit, 1.6% hits 2-4, 5.1% with the final hit.
Full Hop: 16.8% with the foot, 14.4% with the leg, 10.8% late
Short Hop: 14.2% with the foot, 12.2% with the leg, 9.1% late.
Full Hop: 16.8% with the bulk of the attack and 12.0% late.
Short Hop: 14.2% with the bulk of the attack and 10.2% late.

Grab / Throw

Pummel
F-Throw
B-Throw
U-Throw
D-Throw
Inputs
L or R + A
L or R + ►
L or R + ◄
L or R + ▲
L or R + ▼
Description
Dark Samus karate chops the opponent.
Dark Samus twirls the opponent overhead and throws them with her grapple beam.
Dark Samus hoists the opponent backwards with her grapple beam.
Dark Samus launches the opponent with an explosion from her cannon arm.
Dark Samus slams the opponent with her grapple beam.
Damage
1.5% per hit
12.0% damage
12.0% damage
14.4% Damage on launch
9.6% Damage

Tilt Attacks

U-Tilt
S-Tilt
D-Tilt
Inputs
A + ▲
A + ►
A + ▲
Description
A heel axe kick. This move can spike.
A roundhouse kick that can be angled.
Dark Samus fires her arm cannon into the ground causing a small explosion.
Damage
15.6% when the opponent is on the ground when the opponent 14.4% in the air.
12.0% Damage on the foot, 10.8% Damage on the leg, and 9.6% damage on the body. 13.2% Damage on the foot, 12.0% Damage on the leg, and 10.8% damage on the body.
14.4% damage

Smash Attacks

U-Smash
S-Smash
D-Smash
Inputs
A + ▲
A + ►
A + ▲
Description
A series of explosions over head in an arc.
A big explosion to the side that can be angles up or down.
A low spinning kick.
Damage
When fully charged, 5.0% Damage with hits 1-5, 10.0% damage with the final hit.
When fully charged and aimed forward, 20.1% Damage with the cannon arm and 23.5% with the explosion.
When aimed down, 18.4% Damage with the cannon arm and 22.6% with the explosion.
When aimed Up, 21.8% Damage with the cannon arm and 25.2% with the explosion.
When fully charged, 16.8% damage from the front, 20.1% from the back.

Special Attacks

N-Special
S-Special
U-Special
D-Special
Final Smash
Inputs
B
B + ►
B + ▲
B + ▼
B
Name
Charge shot
Missile
Screw Attack
Bomb
Zero Laser
Description
A large energy blast from Dark Samus’s arm cannon that can be charged.
Dark Samus fires a missile, if inputted like a smash attack, Dark Samus will fire a super missile that can do more damage.
Dark Samus uses her screw attack, spinning in the air dealing damage.
Dark Samus goes into her morphball and drops a bomb.
A Giant beam fires from Dark samus’s arm cannon. This attack can be angled
Damage
6.0% uncharged, 33.6% fully charged.
Homing: 9.6% damage Super: 14.4% damage.
If activated on the ground, 3.6% Damage with the first hit, 1.2% Damage with each following hit, and 2.4% with the last hit.
When activated in the air, 1.2% damage each hit.
10.8% Damage on explosion.
Can do 51.0% max Damage.